RPG

Memoirium

A surreal Soulslike action RPG from solo developer GoldenGratus. Explore crumbling dreamscapes from a school to a wax castle, fight liminal nightmares, and escape the subconscious.

IndieRPGActionSoulslikeAction RPG
Memoirium gameplay in a liminal 21st-century school corridor
Developer
GoldenGratus
Platforms
Windows
Price
$13.49
Release date
August 13, 2026
Players
Single-player
Game type
Indie, RPG, Action, Soulslike, Action RPG
Publisher
GoldenGratus
Updated
August 14, 2026

Editorial check

Reviewed game information

Editor
Game How To Editorial Team
Last checked
August 14, 2026

Update history

  1. Initial game page published with deep dive guide.

Official game

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Memoirium — Deep Dive Strategy Guide

Overview

Memoirium is a surreal Soulslike action RPG from solo developer GoldenGratus, released August 13, 2026 on Steam for Windows. You play the Dreamer, trapped in a crumbling realm of dreams built from liminal spaces. One moment you're in a 21st-century school corridor, the next you're inside a castle held together by wax. The world runs on dream logic, and you have to adapt to its odd rules to escape.

The game was co-published with Outersloth, the indie fund started by Among Us developer Innersloth, which gives it a distribution boost most solo-dev Soulslikes never get. Polygon called it "Dark Souls meets Inception and Backrooms in Steam's coolest new action RPG," and the description fits. The PS1-era retro graphics aren't a nostalgia gimmick; they build the liminal, deliberately unfinished feeling that makes the world unsettling. Everything is sand and stars, and nothing behaves like the waking world.

Who it's for: Soulslike veterans who want a fresh setting, fans of liminal horror and Backrooms content, players who liked Hellpoint's sci-fi Souls vibe or the dreamy melancholy of games like Omori. Anyone who enjoys exploring interconnected worlds that don't follow one theme.

Who it's not for: Players who want fast, flashy combat or a clear linear story. Memoirium is methodical, opaque, and proud of its dream logic. If you need quest markers and explicit direction, this will frustrate you.

FactDetail
DeveloperGoldenGratus (solo developer)
PublisherGoldenGratus, Outersloth
GenreSoulslike action RPG
PlatformsWindows
ReleaseAugust 13, 2026
Price$13.49 (10% launch discount off $14.99)
PlayersSingle-player
Achievements34
ControllerPartial controller support
SaveSave anytime
LanguagesEnglish, Spanish, Japanese, Korean, Brazilian Portuguese, Simplified Chinese
RequirementsWindows 10, dual-core CPU, 8 GB RAM, GTX 970, 1 GB storage

Getting Started: The First 30 Minutes

Before You Launch

  1. Set expectations for the combat. This is a methodical Soulslike, not a hack-and-slash. Attacks have weight, stamina matters, and enemies punish greed. The game eases you in, but the rhythm is deliberate from the first fight.
  2. Read every item description. Memoirium hides meaning in items. Equipment descriptions explain the dream world's rules, and some hint at secret locations.
  3. Know that items replenish. Consumables restock at certain points instead of disappearing forever. You can use Keepsakes aggressively without fear of permanent loss.

Your First 30 Minutes

  1. Wake in the first dream. The opening area introduces the core loop: explore, find the path, fight the first enemy. The tutorial is minimal; the game expects you to learn by reading and experimenting.
  2. Find your first weapon and armor. Early equipment is simple, but the item description sets up the game's rule: everything in the realm of dreams has limits.
  3. Test the Lullaby system. Lullabies are the game's spells, and you start with at least one. Try it early to understand the resource cost and targeting.
  4. Locate your personal room. The game gives you a space in the dream world to decorate with mementos and write in. It's your hub and your home base; the game tells you to make it yours.
  5. Pick a direction and commit. The world is interconnected with multiple paths. There's no wrong first direction, but commit to one path long enough to reach a checkpoint or shortcut before exploring elsewhere.

Beginner Mistakes

MistakeWhy It HurtsFix
Hoarding KeepsakesItems replenish anyway, and passives help constantlyUse Keepsakes freely; they restock at checkpoints
Ignoring item descriptionsThe dream world's rules are explained in textRead every description, especially on armor and masks
Treating it like a hack-and-slashStamina and weight punish button mashingFight methodically; dodge, block, punish, reset
Selling or discarding duplicatesDuplicates upgrade itemsCollect the same item multiple times to upgrade it
Decorating the room lastThe room gives you a writing space and mementosDecorate early; it's your progress anchor
Expecting a linear pathThe world is interconnected with multiple routesExplore; shortcuts are everywhere

Core Mechanics Explained

The Dream World and Liminal Spaces

Memoirium's setting is its main character. The realm of dreams throws reason away: a simple school, a wax castle, a graveyard, a rustic castle, and stranger places all exist side by side. Locations feel deliberately unfinished, like Backrooms levels, and the retro PS1-era graphics amplify the eeriness. This isn't just atmosphere; it's level design. Each area has its own rules, and the game expects you to adapt to them.

The Equipment System

Equipment isn't cosmetic. Every piece changes how you play:

  • Armor sets can alter how long negative statuses last.
  • Masks can change how enemies approach you in combat.
  • Off-hand items modify your combat style.
  • Weapons — 31 distinct weapons, from the mundane to the bizarre (players report fighting someone attacking with a chair).

All items serve a purpose. Items replenish at certain points instead of disappearing when consumed, so you're encouraged to use them. Collect the same item multiple times to upgrade it — but even dream equipment has limits, so plan upgrades around your build.

Keepsakes and Lullabies

Two consumable systems run parallel:

  • 25 Keepsakes — consumable items that replenish and provide passives. These are your bread-and-butter consumables. Use them early and often; they restock.
  • 67 Lullabies — the game's spells. Each is a distinct ability with its own cost and effect. Finding and mastering Lullabies is a major progression track.

Dungeons and Bosses

The game features 8 unique dungeons, each with its own mobs, mini-bosses, and a final boss. The dungeons are where the dream logic gets most hostile. Each dungeon's theme is distinct, and the boss fights test everything you've learned up to that point. The interconnected world means you can often reach dungeons in multiple orders.

The Personal Room

You have a mysterious location you control in the dream world. Decorate it with mementos found throughout your journey, and write in it. It's part hub, part diary, and part reward system. The room gives you a reason to collect every memento and a quiet space between the chaos.


Advanced Tips

The "Adapt or Die" Build Approach

Memoirium rewards builds that adapt to the current area, not one-size-fits-all setups. Before entering a dungeon, check what status effects its enemies inflict and swap your armor set accordingly. An armor set that shortens poison duration is wasted in a dungeon with no poison, but essential in one that floods the floor with it.

Mask Economy

Masks change how enemies approach you in combat. Experiment with mask loadouts to find ones that turn aggressive enemies passive or lure them into favorable positions. The right mask can turn a hard boss into a manageable fight without changing your weapon at all.

Keepsake Cycling

Since Keepsakes replenish at checkpoints, cycle through your entire inventory each run. Don't get attached to one passive. Use the Keepsake that helps the current section, swap to a different one for the boss, and let the checkpoint refill both. The replenishment system is designed for aggressive, varied use.

Lullaby Synergy

The 67 Lullabies aren't all equal, and some have hidden synergies. Try pairing Lullabies that share a status theme. A Lullaby that applies a status plus a Lullaby that punishes enemies with that status outperforms two individually strong spells. Test combinations in safer areas before taking them to bosses.

Shortcut Hunting

The interconnected world is built around shortcuts. When you find a locked door or a one-way drop, note it. Coming back from the other side often reveals a shortcut that cuts a full dungeon loop in half. Exploration isn't optional; it's the game's core economy.


FAQ

What is Memoirium?

Memoirium is a surreal Soulslike action RPG by solo developer GoldenGratus, published with Outersloth. You play the Dreamer escaping a crumbling realm of dreams built from liminal spaces.

When was it released?

August 13, 2026 on Steam for Windows.

How much does it cost?

$14.99 base, currently $13.49 with a 10% launch discount.

What platforms is it on?

Windows only at launch. No macOS or Linux versions are listed.

Is it multiplayer?

No. It's strictly single-player.

How long is the game?

No official playtime is listed. With 8 dungeons, 31 weapons, 67 Lullabies, and 34 achievements, a full playthrough is likely 15-25 hours depending on how much you explore.

Does it have controller support?

Partial controller support. Combat is fully playable with a controller; some menu interactions work better with mouse and keyboard.

Are there difficulty settings?

The Steam page lists accessibility features like Camera Comfort and Color Alternatives, but no explicit difficulty modes.

Can I upgrade my equipment?

Yes. Collect the same item multiple times to upgrade it. But dream equipment has limits, so choose which items to invest in.

What are the system requirements?

Minimum: Windows 10, Intel or AMD dual-core, 8 GB RAM, NVIDIA GTX 970, 1 GB storage. The game also lists "Requires a 64-bit processor and operating system."

Does it have achievements?

Yes, 34 Steam achievements.


Final Verdict

Memoirium is the rare Soulslike that justifies its existence with its setting. The dream world of liminal spaces, the PS1-era graphics, and the deliberate dream logic combine into something genuinely fresh. The equipment system that changes how enemies behave, the replenishing Keepsakes, and the personal room give it mechanical identity beyond "Dark Souls but weird."

Buy it if you loved the atmosphere of Inception and Backrooms and want a Soulslike built around that mood. Skip it if you need fast combat, a clear story, or a game that holds your hand. For everyone else, the $13.49 launch price is a bargain for a game with this much personality.


Last reviewed by Game How To Editorial. We play each game, verify controls against official sources, and update guides when game mechanics change.

Screenshots

Memoirium combat against a nightmare creature in a dream dungeonMemoirium castle held together by wax in the realm of dreamsMemoirium boss fight in a dream arena