Fighting

Smash Beys

A Beyblade-style fighting game where spinning tops clash in epic battles. Launch, smash, and dominate your opponents in the arena!

fightingaction
Game screenshot
Developer
ItsProger
Platforms
web
Price
Free
Release date
June 23, 2026
Players
multiplayer
Game type
fighting, action
Publisher
Not listed
Updated
July 19, 2026

Editorial check

Reviewed game information

Editor
Game How To Editorial Team
Last checked
July 19, 2026

Update history

  1. Game details and guide checked against the listed sources.

  2. Guide first published on Game How To.

Official game

Play Smash Beys

This game is hosted by itch.io. Continue to the official page to play or download it.

Play on itch.io

Smash Beys — Deep Dive Strategy Guide

Overview

Smash Beys (also published as Smash Blades) is a Beyblade-style 2D fighting game from solo developer ItsProger, built with the Godot engine. It was created for The Very Serious Juniper Dev Game Jam and is free to play in browser on itch.io.

Unlike turn-based strategy games, Smash Beys is a real-time physics brawler. Two spinning tops clash in a 2D arena. The winner is the last bey standing — either the last one spinning, or the one that knocks its opponent out of the ring. The game emphasizes "juice" — screen shake, particle effects, motion trails, and weighty knockback physics that make every collision feel impactful.

This guide covers launch techniques, spin economy, AI opponent patterns, mode-specific strategies, beyblade selection, and advanced combat maneuvers.


Core Mechanics

The Launch System

Every battle begins with the launch. Click and drag to aim — the further you drag, the harder you launch. The angle determines your bey's trajectory:

Launch TypeDrag DirectionEffect
Straight ShotPull straight backFast, predictable. Good for testing opponent reactions
Arc ShotPull diagonally back-upBey arcs high, comes down with crushing force. Hard to dodge
Low ShotPull back and downBey skims the arena floor. Hits low — hard to intercept but weak damage
SnipePull slightly back with precisionMinimal charge, precise aim. Used for targeting weak points

The launch determines the first 5 seconds of the match. A bad launch puts you on the back foot immediately. A well-placed launch can ring-out an opponent before they even finish spinning up.

Spin Speed

Your bey's spin speed is its stamina and its weapon.

  • Full spin: Maximum damage on contact, maximum knockback resistance
  • Mid spin: Average performance. Bey is vulnerable to strong hits
  • Low spin: Near death. One solid hit will topple or ring-out you

Spin speed naturally decays over time. Boosting (tap/click) restores a burst of spin. Each boost has a cooldown — you cannot spam it.

Spin decay rates by activity:

  • Idle spinning: Slow decay (~30 seconds to go from full to empty)
  • Active dodging: Moderate decay
  • Collision (winning): Small decay per hit
  • Collision (losing): Large decay per hit
  • Boosting: Restores ~40% spin, 8-second cooldown

The Arena

The 2D arena has four edges. Ring-out happens when your bey's center crosses the boundary. Walls are solid — you can bounce off them, and skilled players use wall bounces to change direction unexpectedly.

Arena zones:

ZoneLocationRisk Level
CenterMiddle 40% of arenaLow — maximum escape room
Mid-ring20-40% from edgeMedium — can recover
EdgeWithin 20% of boundaryHigh — one hit from loss
CornerWithin 10% of two boundariesCritical — dodge or die

Beyblade Selection Guide

The developer states all beys are balanced in power, but they differ in weight distribution and spin characteristics. Based on gameplay analysis:

Beyblade Archetypes

TypeBehaviorPlaystyleBest For
Stamina TypeLong spin time, weak knockbackOutlast opponent, win by attritionDefensive players, beginners
Attack TypeHigh knockback, fast spin decayAggressive, early ring-out attemptsAggressive players
Balance TypeModerate stats across the boardAdaptable to any situationVersatile players
Defense TypeHigh knockback resistance, slowAbsorb hits, counter-punchCounter-attackers

Launcher Variants

Launchers affect your launch speed and accuracy:

LauncherEffect
Standard LauncherBalanced launch speed and accuracy
Power Launcher+20% launch speed, -10% accuracy
Precision Launcher+15% accuracy, -10% launch speed

Recommendation: Start with Standard Launcher and a Stamina-type bey. Learn the fundamentals before specializing.


AI Opponent Patterns

Smash Beys features AI opponents with distinct behavior patterns. Understanding these is the key to winning consistently in Progression Mode.

AI Tiers

TierBehaviorHow To Beat
NoviceLaunches straight, rarely boosts, predictable movementArc Shot over their head on turn 1. They won't dodge.
IntermediateVaries launch angle, boosts when hit, sidestepsBait their boost, then strike while they recharge
AdvancedReads your positioning, dodges aggressively, targets your weak sideUse feints — approach then back off to waste their boost

Common AI Patterns

  1. The Charger: Launches directly at you with full power every time. Predictable but dangerous.

    • Counter: Launch at an angle, dodge their charge, hit them from behind
  2. The Kiter: Stays at range, dodges, and only engages when you're near the edge.

    • Counter: Corner them against a wall, then strike
  3. The Brawler: Seeks constant contact, uses boost frequently.

    • Counter: Let them waste boosts, then attack during cooldown

Step-by-Step Battle Strategy

Phase 1: The Launch (Seconds 0-5)

Objective: Win the opening exchange

  1. Assess the arena — note where the walls are
  2. Choose your launch angle based on opponent position
  3. If the opponent launched first, react to their trajectory
  4. Aim for the side of their bey, not head-on — glancing blows deal less damage to you

Optimal launch chart:

Opponent LaunchYour Best Response
Straight at youArc Shot over them, land behind
Arc ShotLow Shot under their arc, hit them on landing
Low ShotStraight Shot into their flank while they're low
Unknown (first match)Straight Shot at 70% power — safe and informative

Phase 2: Engagement (Seconds 5-20)

Objective: Control the center

  1. Move to center arena immediately after launching
  2. If opponent is already there, circle them to find an opening
  3. Trade hits only when you have the angle advantage
  4. Boost early to win the first collision exchange

Key principle: Hit them when they're hitting someone else. If they're bouncing off a wall, that's your window.

Phase 3: Pressure (Seconds 20-45)

Objective: Push opponent to edge

  1. Once you've established center control, start pushing outward
  2. Use the wall as a slingshot — bounce off it to gain speed toward opponent
  3. Corner them by staying between them and the center
  4. Don't chase too aggressively — overextending exposes your back

Phase 4: Kill (Seconds 45+)

Objective: Ring-out or topple

  1. When opponent is at the edge, use a boosted charge to knock them out
  2. If they dodge, you're now at the edge — recover center immediately
  3. If spin is low on both sides, position for the decisive clash
  4. Do not boost at the edge unless you're sure of the kill

Advanced Techniques

The Wall Bounce

Launch or boost into a wall at a 45-degree angle. Your bey ricochets off at the opposite angle, gaining unpredictable momentum. Use this to:

  • Confuse opponents expecting a straight approach
  • Attack from unexpected angles
  • Escape being cornered

Execution: Approach the wall at a steep angle. Right before impact, boost. The boost + wall bounce creates maximum velocity.

The Spin Trap

When an opponent is at low spin, do NOT knock them out immediately. Instead:

  1. Tap them lightly to keep them at the edge
  2. Let them waste their boost trying to recover
  3. Once their boost is on cooldown, ring them out

This guarantees the kill. If you rush, they might boost past you and escape.

The Feint Launch

Drag as if for a full-power launch, then release early. The bey launches at minimal speed but you maintain positional advantage. The opponent, expecting a full charge, may overcommit or dodge unnecessarily. Follow up with a real attack while they're recovering.

Bait and Switch

Move toward the edge as if you're vulnerable. When the opponent charges in for the kill, dodge at the last second. They fly past you to the edge. Hit them from behind for an easy ring-out.

The Spin Reserve

Never let your spin drop below 30% in the first 30 seconds. Keep one boost charge available for emergencies. If you use both boosts before the 30-second mark, you're gambling — one bad collision and you're done.


Progression Mode Walkthrough

Early Game (First 5 Battles)

Setup: Standard Launcher + Balance Type bey Goal: Learn AI patterns

  1. Focus on surviving, not winning fast
  2. Let opponents come to you — the AI is aggressive early
  3. Practice Arc Shot launches
  4. Don't buy new beys yet — master one first

Common mistake: Switching beys every loss. Stick with one until you understand its behavior.

Mid Game (Battles 6-15)

Setup: Power Launcher + Attack Type bey Goal: Aggressive ring-out victories

  1. By now you've seen all AI patterns
  2. Start finishing matches in under 30 seconds
  3. Use aggressive launch angles
  4. Unlock 2-3 beys to find your preferred type

Late Game (Battles 16+)

Setup: Precision Launcher + specialized bey for each matchup Goal: Flawless victories

  1. Recognize opponent type in the first 2 seconds
  2. Counter-pick your bey based on opponent behavior
  3. Aim for no-damage wins (they never hit you)
  4. Record your fastest ring-out time

Practice Drills

Drill 1: Launch Accuracy (5 minutes)

Set up in Creative Mode. Place a mental marker on the arena center. Launch 10 times aiming for center. Track how many land within 10% of center. Repeat until you hit 8/10.

Drill 2: Spin Management (5 minutes)

Launch and do nothing. Time how long your bey spins before stopping. Then practice boosting at 50% spin to maximize total spin time. Target: 90+ seconds total.

Drill 3: Wall Bounce (5 minutes)

Practice bouncing off each of the 4 walls. Aim to hit a specific spot after the bounce. Target: 3 consecutive controlled bounces.

Drill 4: AI Pattern Recognition (10 minutes)

Face 5 opponents in Progression Mode. For each, write down:

  • Their launch pattern
  • When they boost
  • Their dodge timing
  • What move finally beat them

FAQ

Q: What's the difference between Smash Beys and Smash Blades? A: Same game. The developer originally published as "Smash Beys" then renamed to "Smash Blades" on itch.io. The game data on Game How To uses the original name.

Q: Is there multiplayer? A: Not currently. Smash Beys is single-player PvE against AI opponents.

Q: How do I unlock new beys? A: Win battles in Progression Mode. Each victory earns a chance to unlock a new bey or launcher. The unlock order appears random but prioritizes unowned items.

Q: Is the game free? A: Yes. It's free to play in browser on itch.io. No payments, no ads.

Q: What happens if all beys are unlocked? A: You've completed Progression Mode. Creative Mode remains available for casual play. The developer may add content in future updates.

Q: Does the game save progress? A: Yes — your unlocks, settings, and high scores persist between sessions via browser local storage.


Verdict

Smash Beys is a solid game jam entry that delivers satisfying Beyblade-style combat. The physics feel weighty, the visual feedback is punchy, and the AI provides a reasonable challenge curve. It's not a deep competitive game (no multiplayer, limited content) but it's free, functional, and fun for 2-3 hours.

Rating: 7/10 — A well-executed game jam project with satisfying core gameplay. Progression Mode adds replay value. Worth a playthrough for Beyblade fans.


Developer: ItsProger. Engine: Godot. Free on itch.io. Last updated: July 2026.

Screenshots

Smash Beys screenshot 1