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DREADMOOR

DREADMOOR is a dark first-person fishing adventure game set in a submerged world. Fish murky waters, upgrade your boat, craft gear, and fight monstrous creatures.

ActionAdventureIndieRPGSimulationFishing
DREADMOOR Steam header featuring the atmospheric first-person fishing horror
Developer
Dream Dock
Platforms
windows
Price
Coming Soon
Release date
December 31, 2026
Players
singleplayer
Game type
Action, Adventure, Indie, RPG, Simulation, Fishing
Publisher
Digital Vortex Entertainment
Updated
July 18, 2026

Editorial check

Reviewed game information

Editor
Game How To Editorial Team
Last checked
July 18, 2026

Update history

  1. Game details and guide checked against the listed sources.

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What Is DREADMOOR?

DREADMOOR is a first-person fishing adventure game with a horror-tinged atmosphere, set in a world consumed by water. Developed by Dream Dock and published by Digital Vortex Entertainment, it casts you as a lone fisher navigating rotting wetlands, murky depths, and flooded ruins. The premise is simple: fish to survive, upgrade your boat to go further, and fight the monstrous creatures that now rule the submerged world.

The game was announced in 2026 with a demo trailer that reached 60,000 views on Indie Games Hub, making it one of the most anticipated indie fishing titles of the year. Its Steam demo launched in October 2026, with a full release planned for Q4 2026.

How to Play DREADMOOR

DREADMOOR blends survival mechanics with skill-based fishing and real-time combat. You start with a basic rowboat, a handline, and minimal supplies. From there, every catch and every scavenged resource pushes you deeper into the flooded wastes.

Core Loop:

  1. Fish in designated spots using a skill-based casting and reeling system
  2. Harvest resources from your catches — meat, scales, bones, and rare materials
  3. Craft better gear, bait, and survival items at your workbench
  4. Upgrade your boat to access deeper waters and more dangerous fishing grounds
  5. Fight creatures that attack your boat or ambush you on land
  6. Explore wrecked buildings, submerged tunnels, and island camps for loot

Fishing Mechanics:

Fishing in DREADMOOR isnt a simple minigame. Each cast requires you to read the water — darker patches indicate deeper spots where bigger fish lurk, ripples show active feeding areas, and unusual movements suggest something dangerous below.

The reeling system uses tension management. Pull too hard and the line snaps. Pull too softly and the fish escapes. The ideal rhythm changes with each species. Small panfish let you reel quickly. The massive leviathans require patience, letting them tire themselves out before you start pulling.

Different bait attracts different species. Standard worms work for basic fish. Glowing lures attract the exotic deep-water creatures. Chum brings predators — including the monsters you might not want to fight from a small boat.

Combat System:

Combat happens both on water and on land. From your boat, you use a harpoon gun and throwable explosives. The harpoon has limited range but can retrieve resources from killed creatures. Explosives clear groups but attract more predators with the noise.

On land, you have a melee weapon (starts as a gaff hook, upgrades to better blades) and a sidearm. Resources are scarce, so every bullet counts. Melee combat relies on timing — wait for the creature to lunge, dodge, then strike its exposed weak point.

Survival and Crafting:

You manage hunger, thirst, and sanity. Hunger depletes slowly but severe penalties kick in if you go too long without eating. Clean water is found at specific island springs. Sanity drops when youre in deep water too long or after creature encounters. Low sanity causes visual distortions and slower reaction times.

The crafting system covers:

  • Fishing gear — better rods, reels, lines, and bait types
  • Boat upgrades — bigger hulls, stronger motors, navigation equipment, armor plating
  • Weapons — improved harpoons, melee upgrades, ammunition types
  • Survival items — water purifiers, medkits, sanity-restoring items, better cooking gear
  • Base camp improvements — storage expansion, better workbenches, defensive fortifications

Exploration:

The world is divided into zones, each with unique fish species, resources, and threats. The Shallows are safe but yield basic catches. The Wetlands hold better fish but introduce hostile creatures. The Deep Channels require a significantly upgraded boat and nerves of steel. Some areas are only accessible at certain tide levels or after triggering story events.

Wrecked buildings and drowned structures dot the landscape. These contain loot, research notes that flesh out the story, and sometimes survivors who offer quests or trade.

Tips and Tricks

Upgrade Your Rod First. Your starting handline limits what you can catch. Prioritize building a proper rod with a good reel. The difference between catching minnows and marketable fish is entirely your gear.

Learn the Water Colors. Dark green = deep water, big fish. Murky brown = polluted, dangerous creatures. Crystal clear = safe but usually small catches. Use your telescope (craftable early) to scan water before committing to a spot.

Always Carry Two Bait Types. Standard bait for food fish, and one specialty bait for rare catches. Running out of bait mid-trip means wasted fuel and time.

Dont Fish at Night Without Lights. Night fishing is possible but dangerous. Bioluminescent predators hunt near the surface after dark. If you must fish at night, invest in underwater lights for your boat — they attract plankton-eaters but might also draw bigger things.

Listen for the Splash. Large creatures announce themselves before attacking. A heavy splash behind you means something is approaching. Cut your line and prepare to move.

Stockpile Before Upgrading Your Boat. Every boat upgrade requires materials that become scarcer as you progress. Spend your early game building a reserve of wood, scrap metal, and rope. Youll need dozens of units for the mid-tier upgrades.

Explore Islands on Foot. Wrecked buildings contain blueprints and lore items you cant find anywhere else. Some islands have hidden caves accessible only at low tide. Check every structure you can beach at.

Manage Sanity Carefully. Sanity depletes faster in deep water and during storms. Keep a supply of sanity-restoring items (cooked rare fish, found photographs, crafted talismans). If your screen starts to distort, head for shallow water immediately.

The Boat Is Your Lifeline. Never take your boat into unknown waters without repair materials. Getting stranded in monster territory with a broken engine is a death sentence.

Sell Rare Catches Strategically. Certain NPC traders pay more for specific species. Learn who wants what and save rare catches for the right buyer.

FAQ

When does DREADMOOR release? Q4 2026. A playable demo launched in October 2026.

What platforms? Windows confirmed. Steam Deck via Proton is likely given the controller support.

Is it horror or fishing? Its a fishing game with horror elements. The atmosphere is tense and the creatures are unsettling, but the core loop is fishing and survival.

How long is the game? Approximately 20-30 hours for the main story, with plenty of post-game fishing for completionists.

Who publishes DREADMOOR? Digital Vortex Entertainment handles publishing. Dream Dock is the developer.

Is there a story? Yes. The submerged world has a backstory involving a past catastrophe. Exploration notes and survivor encounters piece together what happened.

Can you die? Yes. Starvation, creature attacks, drowning, and sanity loss can all kill you. Theres no permadeath — you respawn at your last camp save.

Is there multiplayer? No. DREADMOOR is a singleplayer experience.

System Requirements

Minimum:

  • OS: Windows 10
  • Processor: Intel Core i5-4590 or AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
  • Storage: 10 GB available space

Recommended:

  • OS: Windows 10/11
  • Processor: Intel Core i7-6700K or AMD Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5600 XT
  • Storage: 10 GB available space